Based in Sydney, Australia
Enterchained is a game about two gladiators chained together, fighting for their lives in the Colosseum. In it you have to take down your foes with slashes, sword throws and chain trips to complete quests for gear and glory.
Enterchained is the first release from newly formed studio Featherweight. It began when Featherweight entered a 48hr game jam to kick off work as a newly formed studio. They partnered with artist Yosha Noesjirwan and produced what turned out to be a massive crowd pleaser and won Best Game of the jam.
After the jam, Featherweight continued to develop enterchained adding gear, new enemies and a myriad of gameplay improvements. This version was released on the itch.io and the Windows Phone Store and managed to win the People's choice award in Microsoft's LALA Ninja competition winning Featherweight a booth at PAXAus to show Enterchained.
Finally, Featherweight decided to take Enterchained and update it for a full mobile release adding Quests and updates to the UI, Controls, AI, Sounds and Items.
(For the Enterchained PC Version presskit: Click Here)
- Brutal hack 'n' slash combat
- Unlock and strategically equip items to make the ultimate gladiator team
- Hours of challenging quests
- IAP Free, 100% skill based unlocks
- Punishing highscore gameplay
Gameplay Trailer YouTube
Logo & Icon
Awards & Recognition
- "People's Choice - Microsoft Lala Ninja Road to Pax" July, 2014
- "Best Game - Tafe Jam #2" May, 2014
Enterchained page on the Featherweight Site featherweightgames.com.
Enterchained PC Presskit
Presskit for the Enterchained PC Version press.featherweightgames.com.
Indie Games by Tim Kaldor and Dylan Bevis. Based out of Sydney, Australia.
More information on Featherweight, our logo & relevant media are available here.
Game Design/Programming, Featherweight
Game Designer/Programming, Featherweight